Dear Spacers,
The Open Beta of "Tearing Spaces" will commence at 02:00 AM UTC on July 24th, 2023! Come and kick off your highlight moments!
Open Beta Information
Type: Open Beta
Platform: Windows PC
Server Opening Time: 02:00 AM UTC, July 24th, 2023
Game Download Link: https://tearingspaces.com/
Remember to join our Discord to share your feedback and join the discussion!
Table of Contents
Season Timeline
Classification of Weapons
Divine Steward Fusion; Levelling Up; Reward Pool and Staking
Weapon Forging
Daily TSC Pool and Hashrate
TSC Utility
League Rank
Raffle Tickets
Guild
Referral
Detailed information about our competition start times and newly added gameplay features and content improvements, will be provided below.
Season Timeline
Open Beta will be divided into 2 seasons:
S1: July 24 - August 14
S2: August 28 - September 18
Daily League Slots
Three battle slots are open daily: 02:00 - 05:00 UTC, 12:00 - 15:00 UTC and 18:00-21:00 UTC.
Daily reset occurs at 00:00 AM UTC for stamina, weapon use, Hustle Hash rate, and the daily reward pool settlement.
Seasonal Reset
League Score: At the beginning of each new season, all players' league scores will reset to zero.
Divine Steward Reward Pool: Any Weapon Mint earnings after the end of S1 but before the beginning of S2 will be added to the S2 reward pool.
Guild Reward Pool: Each phase has a prize pool value of over 10,000 USD.
Newly Added Gameplay and Content Optimization
Classification of Weapons
Weapons are classified into one of four classes: Invader, Saboteur, Support, and Assassin.
Weapon Class Table
Weapon Class & Hero Skills
Weapon class determines a hero's skills. For example, the hero Brolin, has four hero skills, each corresponding to a different weapon class:
Weapon Class and Attributes
Invader weapons increase damage to monsters by 10%.
Saboteur weapons restore 1% of the hero's maximum health per second.
Assassin weapons increase damage to heroes by 10%.
Support weapons’ normal attacks reduce enemy damage by 10%.
Divine Stewards
Divine Steward Fusion
Divine Steward Functionality
Unique out and in-game avatar
Benefits
Divine Steward holders' reward pool
Divine Steward Staking
In-game boost
Divine Steward holders can gain slight in-game attribute boosts
All attributes include the following: Attack power, Max HP, Skill power
SSR Divine Steward holders can gain additional skill effects when using a corresponding weapon in battle (Effects below are limited to SSR only).
Example: SSR Earth Sword Divine Steward holders can gain additional skill effects (VFX animation) when using the SSR Earth Sword in battle.
SSR Divine Stewards also gain a passive skill effect in battle when a particular skill is used, which results in an approximate increase of 30% to your total attributes during the skill effect time.
Mint Requirements
Requires 2 avatars to be consumed
Requires one Genesis weapon that will be converted into a regular weapon.
Divine Steward Levelling Up
The higher the level of the Divine Steward, the greater the chance to win some of the Divine Steward reward pool.
Leveling up the Divine Steward consumes TSC.
All Divine Stewards start at level 1.
Divine Stewards Reward Pool
Composition of the Pool
Basic Prize: 1000 USDT
2.5% of Mint income (MATIC)
20% of secondary market NFT transaction royalties (MATIC)
Distribution Rules
The pool is divided into three parts according to the rarity of the Divine Steward:
SSR 90%, SR 9%, R 1%
The pool is settled, in Matic, at the end of each season.
At pool settlement time, the highest two levels of Divine Steward holders split equally the rewards pool and share among themselves. E.g. if there are 25 Level 1 holders, 20 Level 3 holders, 15 Level 4 holders and 5 Level 6 holders, the 15 Level 4 holders share 50% of the reward pool while the 5 Level 6 holders split the other 50%.
The above settlement system applies to all rarities (SSR, SR, R), according to the 90:9:1 ratio stated above.
Staking
Staking functionality will launch at the beginning of Season 2.
Rewards = Divine Steward Rarity * Level * Time (specifics TBD)
Weapon Forging
Weapon forging functionality will launch after the end of Season 1.
Forging allows you to combine lower rarity weapons into new higher rarity weapons.
Weapon forging will consume weapons and TSC.
Genesis weapons can be used as two regular weapons in the forging process.
Please pay attention to our subsequent announcements for Weapon Forging methods.
Daily TSC Pool and Hashrate
Daily TSC Pool
The total daily TSC pool is fixed at 6,000 TSC.
The pool is distributed based on the individual proportion (Hustle Hash rate) players gain each day, as a proportion of the total hashrate (Atus Planetary Hashrate). Hashrate resets daily and does not accumulate.
The TSC pool is settled daily based on an individual’s share. TSC will be automatically credited at reset time, there is no need for manual collection.
Hashrate
Weapon Hashrate
League Rank Hashrate
Example: If your Brolin is at League Rank D and you win a match with an SSR weapon, your Hustle Hash gains you: 10 * 1.25 = 12.5 TSC.
TSC Utility
Upgrade Divine Stewards
Forge Weapons
Next version (earned tokens will be retained): Upgrading weapons / skills / heroes
Purchase Open Beta limited edition Decorations / Decoration Mystery Boxes & Lottery Tickets.
League Rank
League Points
Activity Rules
Ranking is based on the highest league rank score of a single hero in all characters of an account.
Reward
Luxury Skin Mystery Box
Luxury Skin Mystery Boxes have a higher probability of yielding high-rarity skins.
Regular Skin Mystery Box Free Whitelist
Regular Skin Mystery Box Discount Whitelist
Raffle Tickets
Rules
Lottery draws will take place at the end of each season.
Winners will be randomly selected from all raffle ticket holders.
Prizes:
Avatar
Limited Legendary Decorations
Luxury Skin Mystery Box
Regular Skin Mystery Box Free Whitelist
Regular Skin Mystery Box Discount Whitelist
You could be a winner!
Guild
Rules
Users can create their own guild, but it must pass an internal review.
Only the top 10 guilds can share the rewards from the prize pool.
Guild rewards will be airdropped to the team account. Each guild should be responsible for allocating these rewards within their team.
A guild's points equal the total contributions of all members during their time in the guild.
When someone leaves a guild, their historical contribution points to that guild are retained by the guild, but their current contribution points will be reset to zero.
Prize pool
Distributed and refilled seasonally, the pool is comprised of a constant pool: 1,000 USDT, 12,500 TSC + 55 Armament NFTs, plus a variable percentage pool: 2.5% (in MATIC) of all mint fees (# NFTs minted x price).
Guild Points
Ranking Points = Members * [Battle + Daily Activity+ Purchases + Mint + Referral ]
Valid player: Players who have registered an account and played won at least 5 battles after choosing a community as their guild.
Battle Points
Daily Activity
Purchases: 80% of purchase value in points (e.g. purchasing a weapon for 50 MATIC awards your guild 50 x 0.8 = 40 points). Weapons can be purchased on the Tearing Spaces Marketplace at https://www.tearingspaces.com/market.
500 points for every paid mint of a weapon NFT.
600 points for every valid referral.
Valid referral: Referred friend completes a paid mint.
Referral
Rules
An effective invitation is considered to be a registration through the invitation link within 14 days and the completion of a paid mint.
Discount and Rebate
The more invitations sent by the inviter, the higher the rebate they can enjoy. The invitee will also receive a higher discount
Invite a friend, share the prizes!